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Game shelf

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The games Walker grew up with, from Crash Bandicoot on the original PlayStation to SOCOM, Uncharted and Call of Duty.

  • Crash Bandicoot

    Naughty Dog · 1996 · platformer

  • Jak and Daxter

    Naughty Dog · 2001 · action platformer

  • Ratchet & Clank

    Insomniac Games · 2002 · action platformer

  • Sly Cooper

    Sucker Punch · 2002 · stealth platformer

  • SOCOM

    Zipper Interactive · 2002 · tactical shooter

  • Uncharted

    Naughty Dog · 2007 · action-adventure

  • Call of Duty

    Series since 2003 · first-person shooter

The shelf, game by game

  • Crash Bandicoot

    Naughty Dog · 1996 · platformer

    Run-forward levels built on tight jumps, crates and boss fights. The series started on the original PlayStation.

  • Jak and Daxter

    Naughty Dog · 2001 · action platformer

    A big connected world on PlayStation 2 that streams in as you play, with almost no loading screens between areas.

  • Ratchet & Clank

    Insomniac Games · 2002 · action platformer

    Planet-hopping with gadgets and weapons you collect and upgrade along the way.

  • Sly Cooper

    Sucker Punch · 2002 · stealth platformer

    A raccoon master thief and his crew. Cel-shaded heists built on sneaking, timing and patience.

  • SOCOM

    Zipper Interactive · 2002 · tactical shooter

    SOCOM: U.S. Navy SEALs on PlayStation 2. Lead a four-man SEAL team, with a USB headset for voice commands and some of the first big online matches on the console.

  • Uncharted

    Naughty Dog · 2007 · action-adventure

    Treasure hunter Nathan Drake, with climbing, puzzles and set pieces that play like a movie.

  • Call of Duty

    Series since 2003 · first-person shooter

    The long-running shooter series, started by Infinity Ward in 2003.